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5 Games for Hobby Developers to Make
Random Game Idea Generator
Game Engine Development for the Hobby Developer Part 1: Rendering
Making Simple Music for Your Game
The Complete Guide to OpenAL with C++ Part 1: Playing a Sound
Latest Articles
Automatic Serialization in C++ for Game Engines
You’ve made your game, probably made an engine, and now you’re ready to put on the finishing touches. Players are…
Custom C++20 Memory Allocators for STL Containers
If you’re making a game engine, or really any memory intensive application, it’s a really good idea to use a…
An Entity Component System in C++ with Data Locality
In this article, I will take you through the creation of an ECS that focuses on data-locality in C++. I’ll…
Getting Games Done Part 2: Priorities
Welcome to part 2 of my “Getting Games Done” article series. In my previous article, I’ve covered how establishing a…
The Complete Guide to OpenAL with C++ Part 3: Positioning Sounds
In the first article we learned about OpenAL, setting it up, and playing some sound files. The second article taught…
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