Deckhead

Creator of IndieGameDev.net

How to get started as a Solo Gamedev

I started being interested in GameDev waaaaay back in about 1999. That’s a long time ago, more than 20 years. And in that 20 years I have released 0 games. I’ve made a lot of half-completed games, games that I could play and think were fun. I’ve even completed one game, completed in the sense that it had everything a release would need, but it wasn’t anywhere near interesting enough to release.