Robert Bushell

What I learnt in Game Design School

The very first thing that I learnt, and what many people will learn first, about the games industry is the sheer amount of roles that make up a team. Strangely enough, that’s not something that many people will be aware of until they reach university or college – and, in many ways, it’s almost too late.

5 Tools that every Game Developer needs to know

Whether you’re a new student of game design and development, a hobbyist looking to expand the scope of their project or an experienced developer refining their skills: these are tools that every dev needs to know, whether it’s because they can save you time, money, both or they are more beginner-friendly than the alternatives. This article will cover both 3D and 2D games, as well as a variety of Engines.