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Im thinking of making a game about a Thriller Sandbox RPG game set in hell with core mechanics based on Dodging. The earliest time it will be released is 1 year and the latest is 10 years. It will most likely be around 2-5 years. Should i make it in 3d or challenge myself with 2d. (Rarely do 2d).
Any features I should add?
The features I am adding so far are (in no order):
Wall Runs
Grappling Hook
Sliding
Guns/Weapons That vary
Movment and jumps (listing the obvious too)
First person