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IndieGameDev.net Forums • Meta Game Fun(Tentative Title)
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Meta Game Fun(Tentative Title)

Posted: Tue Feb 16, 2021 2:33 am
by 100goats
I started working on a new game to make a grand multiplayer experience.

I call it Meta-Game Fun(Tentative Title) because I have not been able to come up with a good name that
describes the kind of game it is.

I'm using a simple ECS this time instead of the multiple inheritance model I used in Door To Life.

Game Features:
-Randomized life events that affect a player.
-The main story and life events will include adlibs by the players themselves.
-Character Creator with adlibbed job and name
-Life activities, mini-games for player avatars (Dance Party, Band Performance, Sparing, Race, Hiking, Band Practice, Fighting,etc.)
-Video games inside a video game(For example, in the life-sim RPG world, a player's character can play a platformer or a fighting game)
-Trade system(example: exchange skill points for money or other skill points)
-Competition(example: Play a competitive life-activity game; loser must give up money or a skill point to the winner).
-Romantic Relationship extras(low priority, but it would make for an interesting dynamic between players)

Edit:
It will be 2D rpg since I am most comfortable working with 2D.
After I prove it works well in 2D, I will move on to making a 3D version since it will provide a different experience
due to the option of including 3D video games and a different perspective.

Re: Meta Game Fun(Tentative Title)

Posted: Wed Mar 17, 2021 7:53 pm
by 100goats
I am building the foundation of the game at the moment. There is not much to do in the game yet.

github link: https://github.com/adct-the-experimenter/meta-game-fun

I made some progress on the game.

What has been finished:
-World clock
-Random Life events
-Character creator (name, job, sprite)
-Tile editor
-Split-screen multiplayer 2 players
-Main game story planned

To Do:
-Split-screen multiplayer 3-4 players
-Life activity mini games
-RPG, platformer sections
-NPCs and world
-Video games inside a video game(For example, in the life-sim RPG world, a player's character can play a platformer or a fighting game)
-Trade system(example: exchange skill points for money or other skill points)
-Competition(example: Play a competitive life-activity game; loser must give up money or a skill point to the winner).
-Romantic Relationship extras(low priority, but it would make for an interesting dynamic between players)

Re: Meta Game Fun(Tentative Title)

Posted: Sun Apr 18, 2021 3:49 am
by 100goats
I got overwhelmed by how much content I wanted to put into this game.

I do have a story planned.

I also made a plan for what to implement.
I am going to implement the life simulation features and mini games first.

Then, I am going to implement the story.