There's only need for one forum for now. Discuss development. No advertising or thinly veiled attempts at advertising. Create a single thread for your project and be prepared to show and tell.
This other-worldly monster won't miss any of your movement ! His gaze will follow you everywhere !
Next time we will show you what it looks like when you hurt it !
Run for your Life ! Life is a precious thing. Once lost, it can have a tremendous impact on your loved ones.
This giant jellyfish has some bloom on the tentacles and the electric sparks.
Do you think it's a good idea to change the color of the tentacles to red when you hit it ? Should I also change the color of the sparks on some specific actions made by the jellyfish or the player ?
I think it is a good idea to change the color of the tentacles to red. Anything that indicates it is in pain and reacting to the player's hit.
Changing the color of the sparks on specific action made by jellyfish or player could be helpful to
the player on reading the enemy's actions and figuring out it's pattern to defeat it.
Try it and see if it works well with the game.
Last week we joined LaGameCup contest for French indie games !
We are very happy with the current progress we made on Dolus and all the feedbacks we got from the community. We hope to win the contest ! Wish us good luck
To celebrate here is a short clip from the video presentation that we made for the competition
As you can see we have added a new object in the environment The Flames ! They will light your path !
Next week we will show you some cool stuff we made for the stars. We also have another great news but it's still a bit early to tell :p
We are back from holidays ! Fresh and ready to work hard on the boss from the Denial level !
Do you recognize it from the artwork that we posted a while ago ?
All the patterns from the different attacks are now ready. We will show you in the coming weeks all the animations that we have for this boss.
New animation for Dolus ! The death of this Denial monster, the Reaper.
What do you think about this ? Let us know and we'll get your comments into consideration for further improvements.
Dolus is a hand drawn adventure platformer about the five stages of loss and grief.
The first boss of Dolus ! This knight will prevent you from leaving the Denial level. You will have to break all the armor parts to unleash the emotions from your loss !
You can here have a glimpse of what raw emotions looks like. We now need to add lighting and an emission to the Knight for some blur effect