New Skirmish Level
Add a new map to test out the victory point game mode and winter assets. I don't have a name for it yet, but this map looks like a classic setup with 3 victory points spanning the middle and opponents starting on opposite corners. This map will probably be a keeper for skirmish and arcade games.

New Key Art
This may be the final iteration of the key art. It takes the colors of the concept and props from the game; and combines them into a scene rendered by the Unity Engine. The title has also been redone due to popular demand. With this new title, I tried to go for a legible and memorable appearance.

Upcoming Fixes and Additions
The following are bug fixes and additions to the game that will be in the next update v1.1:
Added hold position command
Added move confirmation/indicators
Improved pathfinding

Deterrence Now Has a Steam Page
Checkout the new steam page for Deterrence and don't forget to add to your wishlist! I will be migrating the playtest to Steam and putting a hard cap on how many testers will have access. If you'd like to be a part of the playtest and get involved with the development, then join the discord for further instructions.