MOFINA ISLAND development

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sweepingavalanche
Posts: 44
Joined: Sat Apr 25, 2020 10:18 pm

MOFINA ISLAND development

Post by sweepingavalanche »

Hey guys, my name is Simon Lars and I am the developer of the metroidvania Devoul- Curse of the Soulless.
After a few months I started developing a new game after the release of Devoul, and today I would like to show you my first trailer.
Hope you guys like it!

About the game:
Mofina island follows the adventure of Bob as he tries to survive and solve a mystery older than humanity itself in this slow paced survival/ adventure game with a deep and creepy mystery inspired in games like oxenfree and the tv show Lost.
Coming in 2022!

[video][/video]
100goats
Posts: 155
Joined: Mon May 04, 2020 9:29 pm

Re: MOFINA ISLAND development

Post by 100goats »

It looks interesting!

The art looks simple, clean, and amazing. How did you get this style? Is this vector art?
sweepingavalanche
Posts: 44
Joined: Sat Apr 25, 2020 10:18 pm

Re: MOFINA ISLAND development

Post by sweepingavalanche »

100goats wrote: Fri Oct 15, 2021 10:03 pm It looks interesting!

The art looks simple, clean, and amazing. How did you get this style? Is this vector art?
Thanks! It was made using pro create and its digital art but not vector, I used the classic pen drawing style :)
sweepingavalanche
Posts: 44
Joined: Sat Apr 25, 2020 10:18 pm

Re: MOFINA ISLAND development

Post by sweepingavalanche »

Hello again everyone. Just wanted to tell you that the ITCHIO page for the game as well as a free playable DEMO is now available!
Check it out here: https://sweepingavalanche.itch.io/mofina-island

All feedback is wellcome :)
Cheers!
gavinjustin
Posts: 12
Joined: Fri Jun 23, 2023 7:31 am
Location: United States

Re: MOFINA ISLAND development

Post by gavinjustin »

Mofina Island is developed by using different technologies along with a cross-functional, modular, and integrated automation and control framework.
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