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IndieGameDev.net Forums • MOFINA ISLAND development
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MOFINA ISLAND development

Posted: Fri Oct 15, 2021 3:21 pm
by sweepingavalanche
Hey guys, my name is Simon Lars and I am the developer of the metroidvania Devoul- Curse of the Soulless.
After a few months I started developing a new game after the release of Devoul, and today I would like to show you my first trailer.
Hope you guys like it!

About the game:
Mofina island follows the adventure of Bob as he tries to survive and solve a mystery older than humanity itself in this slow paced survival/ adventure game with a deep and creepy mystery inspired in games like oxenfree and the tv show Lost.
Coming in 2022!

[video][/video]

Re: MOFINA ISLAND development

Posted: Fri Oct 15, 2021 10:03 pm
by 100goats
It looks interesting!

The art looks simple, clean, and amazing. How did you get this style? Is this vector art?

Re: MOFINA ISLAND development

Posted: Fri Oct 15, 2021 10:55 pm
by sweepingavalanche
100goats wrote: Fri Oct 15, 2021 10:03 pm It looks interesting!

The art looks simple, clean, and amazing. How did you get this style? Is this vector art?
Thanks! It was made using pro create and its digital art but not vector, I used the classic pen drawing style :)

Re: MOFINA ISLAND development

Posted: Mon Mar 07, 2022 7:57 pm
by sweepingavalanche
Hello again everyone. Just wanted to tell you that the ITCHIO page for the game as well as a free playable DEMO is now available!
Check it out here: https://sweepingavalanche.itch.io/mofina-island

All feedback is wellcome :)
Cheers!

Re: MOFINA ISLAND development

Posted: Wed Jul 05, 2023 1:09 pm
by gavinjustin
Mofina Island is developed by using different technologies along with a cross-functional, modular, and integrated automation and control framework.