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IndieGameDev.net Forums • What is the best method for monetizing indie games? what is work for your game? - Page 2
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Re: What is the best method for monetizing indie games? what is work for your game?

Posted: Tue Jul 16, 2024 7:53 pm
by maria
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Re: What is the best method for monetizing indie games? what is work for your game?

Posted: Wed Aug 14, 2024 7:03 pm
by Suzzi143`
The industry has changed significantly since that time.

I can guide you to further resources.

I do not make money from game development, but there are game developers who do this for a living.
I will post the video on here about that as soon as I find it.

What has changed in the industry:

The barrier to entry to the market has been reduced.

Game engines are now available to anyone and are helpful for quick development of games and porting games to consoles.
Kickstarter is used for funding a game idea by independent developers now.
Steam allows you to beta-test your game and get feedback from gamers on how to improve the game before selling the final product.
Moreover, you can start by developing casino games as those are trending, and taking some ideas from <a href="https://firekirinxyz.pro/">fire kirin xyz </a>will help you.

Re: What is the best method for monetizing indie games? what is work for your game?

Posted: Mon Dec 09, 2024 4:08 pm
by AmeliaTrump
The best method for monetizing indie games depends on the game type and audience. Popular options include selling the game outright, offering in-game purchases, or using ads for free games. For many, [url]terra cotta foot scrubber[https://www.footscrubber.us/terra-cotta-foot-scrubber/
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Re: What is the best method for monetizing indie games? what is work for your game?

Posted: Fri Dec 13, 2024 9:36 am
by AmeliaTrump
The best method for monetizing indie games depends on your audience, platform, and game design. Popular strategies include charging upfront for premium games, offering free-to-play titles with optional microtransactions, incorporating ads sparingly (like rewarded ads), or using subscription models for ongoing content. Crowdfunding platforms or Patreon can help build a supportive community while licensing deals [url]Download Spotify[/https://spotipremium.in/spotify-for-ios/] or partnerships provide additional funding opportunities. Merchandising is another avenue if your game has a strong brand identity. Ultimately, the key is to understand your players, prioritize their experience, and experiment with monetization methods that align with your game’s strengths.