I implemented knockback into the game.
Version 3.4 release made in github, but windows and linux binaries are not prepared yet.
I need to work in making an adequate world editor that can switch between individual rooms for metroidvania game mode.
So far, I can just place tiles into a single room.
Also I am going to try to replace stage in versus mode with room to save on time and resources.
Thief Fighters
Re: Thief Fighters
I decided to make a sequel to Thief Fighters, but with 3D models.
Also the design will change from Castlevania platformer-inspired fighter to a fighter between a traditional fighter such as Street Fighter 2 and a platform fighter such as Super Smash Bros. Melee.
Edit: I am likely going to sell this game.
Also the design will change from Castlevania platformer-inspired fighter to a fighter between a traditional fighter such as Street Fighter 2 and a platform fighter such as Super Smash Bros. Melee.
Edit: I am likely going to sell this game.