Hello,
I'm working on a roguelike game:
https://kotogames.itch.io/once-upon-a-dungeon-ii
It has an outer world and several dungeons that can be entered from the world.
Developed in pure C#, currently with Unity frontend.
It already features:
- traveling world/dungeons
- melee fighting
- a few scrolls
- crafting
- interactions with Merchants
- save/load (rare feature these days;))
I hope to get some feedback.
Regards,
Tom
Once upon a Dungeon II [Roguelike] [PC]
Re: Once upon a Dungeon II [Roguelike] [PC]
Hi.
I enjoyed playing the game.
One concern I have is that it uses about 30% of my 6 core 3.95 GHz CPU on Windows 10.
What is the CPU going towards in the game loop? Can it be optimized?
I enjoyed playing the game.
One concern I have is that it uses about 30% of my 6 core 3.95 GHz CPU on Windows 10.
What is the CPU going towards in the game loop? Can it be optimized?
Re: Once upon a Dungeon II [Roguelike] [PC]
Looks interesting I have downloaded and followed, will let you know how I find it
-
- Posts: 44
- Joined: Sat Apr 25, 2020 10:18 pm
Re: Once upon a Dungeon II [Roguelike] [PC]
Looks great. I am not the biggest fan of rogue like but I see the game has potential and looks quite interesting
Keep up the good work!
Keep up the good work!
Re: Once upon a Dungeon II [Roguelike] [PC]
Sorry for a late response.
Thank you for testing it.
30% is not bad result for a game I guess.
Re: Once upon a Dungeon II [Roguelike] [PC]
Sorry for a late reply.sweepingavalanche wrote: ↑Thu Jan 21, 2021 9:51 am Looks great. I am not the biggest fan of rogue like but I see the game has potential and looks quite interesting
Keep up the good work!
Thank you, current version is way better!