So I've put error checking to header file:
Code: Select all
//
// Created by root on 29/2/20.
//
#pragma once
#ifndef ENGINE_SOUNDSYSTEM_H
#define ENGINE_SOUNDSYSTEM_H
#include <al.h>
#include <alc.h>
#include <Engine.h>
#include <fstream>
#include <string>
#include <vector>
#define alCall(function, ...) alCallImpl(__FILE__, __LINE__, function, __VA_ARGS__)
#define alcCall(function, device, ...) alcCallImpl(__FILE__, __LINE__, function, device, __VA_ARGS__)
namespace Engine {
class SoundSystem : public Engine::SystemInterface {
ALCdevice *device;
public:
void initialize() override;
void update(Engine::deltaTime /*elapsed*/) override;
bool Engine::SoundSystem::check_al_errors(const std::string& filename, const std::uint_fast32_t line)
{
ALenum error = alGetError();
if (error != AL_NO_ERROR)
{
std::cerr << "***ERROR*** (" << filename << ": " << line << ")\n";
switch (error)
{
case AL_INVALID_NAME:
std::cerr << "AL_INVALID_NAME: a bad name (ID) was passed to an OpenAL function";
break;
case AL_INVALID_ENUM:
std::cerr << "AL_INVALID_ENUM: an invalid enum value was passed to an OpenAL function";
break;
case AL_INVALID_VALUE:
std::cerr << "AL_INVALID_VALUE: an invalid value was passed to an OpenAL function";
break;
case AL_INVALID_OPERATION:
std::cerr << "AL_INVALID_OPERATION: the requested operation is not valid";
break;
case AL_OUT_OF_MEMORY:
std::cerr << "AL_OUT_OF_MEMORY: the requested operation resulted in OpenAL running out of memory";
break;
default:
std::cerr << "UNKNOWN AL ERROR: " << error;
}
std::cerr << std::endl;
return false;
}
return true;
}
template<typename alFunction, typename... Params>
auto alCallImpl(const char* filename,
const std::uint_fast32_t line,
alFunction function,
Params... params)
->typename std::enable_if_t<!std::is_same_v<void, decltype(function(params...))>, decltype(function(params...))>
{
auto ret = function(std::forward<Params>(params)...);
check_al_errors(filename, line);
return ret;
}
template<typename alFunction, typename... Params>
auto alCallImpl(const char* filename,
const std::uint_fast32_t line,
alFunction function,
Params... params)
->typename std::enable_if_t<std::is_same_v<void, decltype(function(params...))>, bool>
{
function(std::forward<Params>(params)...);
return check_al_errors(filename, line);
}
bool Engine::SoundSystem::check_alc_errors(const std::string& filename, const std::uint_fast32_t line, ALCdevice* device)
{
ALCenum error = alcGetError(device);
if (error != ALC_NO_ERROR)
{
std::cerr << "***ERROR*** (" << filename << ": " << line << ")\n";
switch (error)
{
case ALC_INVALID_VALUE:
std::cerr << "ALC_INVALID_VALUE: an invalid value was passed to an OpenAL function";
break;
case ALC_INVALID_DEVICE:
std::cerr << "ALC_INVALID_DEVICE: a bad device was passed to an OpenAL function";
break;
case ALC_INVALID_CONTEXT:
std::cerr << "ALC_INVALID_CONTEXT: a bad context was passed to an OpenAL function";
break;
case ALC_INVALID_ENUM:
std::cerr << "ALC_INVALID_ENUM: an unknown enum value was passed to an OpenAL function";
break;
case ALC_OUT_OF_MEMORY:
std::cerr << "ALC_OUT_OF_MEMORY: an unknown enum value was passed to an OpenAL function";
break;
default:
std::cerr << "UNKNOWN ALC ERROR: " << error;
}
std::cerr << std::endl;
return false;
}
return true;
}
template<typename alcFunction, typename... Params>
auto alcCallImpl(const char* filename,
const std::uint_fast32_t line,
alcFunction function,
ALCdevice* device,
Params... params)
->typename std::enable_if_t<std::is_same_v<void, decltype(function(params...))>, bool>
{
function(std::forward<Params>(params)...);
return check_alc_errors(filename, line, device);
}
template<typename alcFunction, typename ReturnType, typename... Params>
auto alcCallImpl(const char* filename,
const std::uint_fast32_t line,
alcFunction function,
ReturnType& returnValue,
ALCdevice* device,
Params... params)
->typename std::enable_if_t<!std::is_same_v<void, decltype(function(params...))>, bool>
{
returnValue = function(std::forward<Params>(params)...);
return check_alc_errors(filename, line, device);
}
std::int32_t convert_to_int(char* buffer, std::size_t len);
bool load_wav_file_header(std::ifstream& file,
std::uint8_t& channels,
std::int32_t& sampleRate,
std::uint8_t& bitsPerSample,
ALsizei& size);
char* load_wav(const std::string& filename,
std::uint8_t& channels,
std::int32_t& sampleRate,
std::uint8_t& bitsPerSample,
ALsizei& size);
int playSound();
};
}
#endif //ENGINE_SOUNDSYSTEM_H
Code: Select all
//
// Created by root on 29/2/20.
//
#include "SoundSystem.h"
#include "Sound.h"
void Engine::SoundSystem::initialize() {
}
void Engine::SoundSystem::update(Engine::deltaTime) {
auto sounds = Engine::getStore().getRoot().getComponentsOfType<Component::Sound>();
for (auto sound : sounds)
{
Engine::log<module, Engine::high>("Playing sound ", sound->name);
playSound();
Engine::getStore().getRoot().eraseComponent<Component::Sound>(sound->getId());
}
}
std::int32_t Engine::SoundSystem::convert_to_int(char* buffer, std::size_t len)
{
std::int32_t a = 0;
//if (std::endian::native == std::endian::little)
std::memcpy(&a, buffer, len);
// else
// for (std::size_t i = 0; i < len; ++i)
// reinterpret_cast<char*>(&a)[3 - i] = buffer[i];
return a;
}
bool Engine::SoundSystem::load_wav_file_header(std::ifstream& file,
std::uint8_t& channels,
std::int32_t& sampleRate,
std::uint8_t& bitsPerSample,
ALsizei& size)
{
char buffer[4];
if (!file.is_open())
return false;
// the RIFF
if (!file.read(buffer, 4))
{
std::cerr << "ERROR: could not read RIFF" << std::endl;
return false;
}
if (std::strncmp(buffer, "RIFF", 4) != 0)
{
std::cerr << "ERROR: file is not a valid WAVE file (header doesn't begin with RIFF)" << std::endl;
return false;
}
// the size of the file
if (!file.read(buffer, 4))
{
std::cerr << "ERROR: could not read size of file" << std::endl;
return false;
}
// the WAVE
if (!file.read(buffer, 4))
{
std::cerr << "ERROR: could not read WAVE" << std::endl;
return false;
}
if (std::strncmp(buffer, "WAVE", 4) != 0)
{
std::cerr << "ERROR: file is not a valid WAVE file (header doesn't contain WAVE)" << std::endl;
return false;
}
// "fmt/0"
if (!file.read(buffer, 4))
{
std::cerr << "ERROR: could not read fmt/0" << std::endl;
return false;
}
// this is always 16, the size of the fmt data chunk
if (!file.read(buffer, 4))
{
std::cerr << "ERROR: could not read the 16" << std::endl;
return false;
}
// PCM should be 1?
if (!file.read(buffer, 2))
{
std::cerr << "ERROR: could not read PCM" << std::endl;
return false;
}
// the number of channels
if (!file.read(buffer, 2))
{
std::cerr << "ERROR: could not read number of channels" << std::endl;
return false;
}
channels = convert_to_int(buffer, 2);
// sample rate
if (!file.read(buffer, 4))
{
std::cerr << "ERROR: could not read sample rate" << std::endl;
return false;
}
sampleRate = convert_to_int(buffer, 4);
// (sampleRate * bitsPerSample * channels) / 8
if (!file.read(buffer, 4))
{
std::cerr << "ERROR: could not read (sampleRate * bitsPerSample * channels) / 8" << std::endl;
return false;
}
// ?? dafaq
if (!file.read(buffer, 2))
{
std::cerr << "ERROR: could not read dafaq" << std::endl;
return false;
}
// bitsPerSample
if (!file.read(buffer, 2))
{
std::cerr << "ERROR: could not read bits per sample" << std::endl;
return false;
}
bitsPerSample = convert_to_int(buffer, 2);
// data chunk header "data"
if (!file.read(buffer, 4))
{
std::cerr << "ERROR: could not read data chunk header" << std::endl;
return false;
}
if (std::strncmp(buffer, "data", 4) != 0)
{
std::cerr << "ERROR: file is not a valid WAVE file (doesn't have 'data' tag)" << std::endl;
return false;
}
// size of data
if (!file.read(buffer, 4))
{
std::cerr << "ERROR: could not read data size" << std::endl;
return false;
}
size = convert_to_int(buffer, 4);
/* cannot be at the end of file */
if (file.eof())
{
std::cerr << "ERROR: reached EOF on the file" << std::endl;
return false;
}
if (file.fail())
{
std::cerr << "ERROR: fail state set on the file" << std::endl;
return false;
}
return true;
}
char* Engine::SoundSystem::load_wav(const std::string& filename,
std::uint8_t& channels,
std::int32_t& sampleRate,
std::uint8_t& bitsPerSample,
ALsizei& size)
{
std::ifstream in(filename, std::ios::binary);
if (!in.is_open())
{
std::cerr << "ERROR: Could not open \"" << filename << "\"" << std::endl;
return nullptr;
}
if (!load_wav_file_header(in, channels, sampleRate, bitsPerSample, size))
{
std::cerr << "ERROR: Could not load wav header of \"" << filename << "\"" << std::endl;
return nullptr;
}
char* data = new char[size];
in.read(data, size);
return data;
}
int Engine::SoundSystem::playSound()
{
{
ALCdevice* openALDevice = alcOpenDevice(nullptr);
if (!openALDevice)
return 0;
ALCcontext* openALContext;
//ALCint* attrlist = new int[1,1,1,1,1];
if (!alcCall(alcCreateContext, openALContext, openALDevice, openALDevice, nullptr) || !openALContext)
{
std::cerr << "ERROR: Could not create audio context" << std::endl;
return 0;
}
ALCboolean contextMadeCurrent = false;
if (!alcCall(alcMakeContextCurrent, contextMadeCurrent, openALDevice, openALContext)
|| contextMadeCurrent != ALC_TRUE)
{
std::cerr << "ERROR: Could not make audio context current" << std::endl;
return 0;
}
std::uint8_t channels;
std::int32_t sampleRate;
std::uint8_t bitsPerSample;
ALsizei dataSize;
char* rawSoundData = load_wav("Assets/Sounds/CARHORN4.wav", channels, sampleRate, bitsPerSample, dataSize);
if (rawSoundData == nullptr || dataSize == 0)
{
std::cerr << "ERROR: Could not load wav" << std::endl;
return 0;
}
std::vector<char> soundData(rawSoundData, rawSoundData + dataSize);
ALuint buffer;
alCall(alGenBuffers, 1, &buffer);
ALenum format;
if (channels == 1 && bitsPerSample == 8)
format = AL_FORMAT_MONO8;
else if (channels == 1 && bitsPerSample == 16)
format = AL_FORMAT_MONO16;
else if (channels == 2 && bitsPerSample == 8)
format = AL_FORMAT_STEREO8;
else if (channels == 2 && bitsPerSample == 16)
format = AL_FORMAT_STEREO16;
else
{
std::cerr
<< "ERROR: unrecognised wave format: "
<< channels << " channels, "
<< bitsPerSample << " bps" << std::endl;
return 0;
}
alCall(alBufferData, buffer, format, soundData.data(), soundData.size(), sampleRate);
soundData.clear(); // erase the sound in RAM
ALuint source;
alCall(alGenSources, 1, &source);
alCall(alSourcef, source, AL_PITCH, 1);
alCall(alSourcef, source, AL_GAIN, 1.0f);
alCall(alSource3f, source, AL_POSITION, 0, 0, 0);
alCall(alSource3f, source, AL_VELOCITY, 0, 0, 0);
alCall(alSourcei, source, AL_LOOPING, AL_FALSE);
alCall(alSourcei, source, AL_BUFFER, buffer);
alCall(alSourcePlay, source);
ALint state = AL_PLAYING;
while (state == AL_PLAYING)
{
alCall(alGetSourcei, source, AL_SOURCE_STATE, &state);
}
alCall(alDeleteSources, 1, &source);
alCall(alDeleteBuffers, 1, &buffer);
alcCall(alcMakeContextCurrent, contextMadeCurrent, openALDevice, nullptr);
alcCall(alcDestroyContext, openALDevice, openALContext);
ALCboolean closed;
alcCall(alcCloseDevice, closed, openALDevice, openALDevice);
return 0;
}
}