Search found 128 matches

by Deckhead
Sun Jun 07, 2020 10:29 pm
Forum: Game Development
Topic: Mac only version for my game with map editor and scenario editor almost ready
Replies: 6
Views: 21230

Re: Mac only version for my game with map editor and scenario editor almost ready

Those are the reasons I don't add the feature from early either. I guess I just don't remember to come back to it early enough. End result is I can play through the game without being able to save, then I need to add the save game feature, so now I'm adding serialisation to everything.
by Deckhead
Fri Jun 05, 2020 10:21 pm
Forum: Game Development
Topic: Mac only version for my game with map editor and scenario editor almost ready
Replies: 6
Views: 21230

Re: Mac only version for my game with map editor and scenario editor almost ready

Saving and loading is always something I leave until mid development and I realise I should have incorporated it sooner.
by Deckhead
Fri Jun 05, 2020 3:43 am
Forum: Game Development
Topic: Door To Life Feedback
Replies: 23
Views: 35506

Re: Door To Life Feedback

Thank you for playing. I forgot to increase the number of enemies in the labyrinth. I will try to fix the animation bug once and for all and also remove the bug of a bullet being fired when opening a door. I work relatively slowly at this, but it will grow to something more content rich. I am glad ...
by Deckhead
Thu Jun 04, 2020 8:31 pm
Forum: Game Development
Topic: Mac only version for my game with map editor and scenario editor almost ready
Replies: 6
Views: 21230

Re: Mac only version for my game with map editor and scenario editor almost ready

You might find someone in /r/playmygame or /r/testmyapp

I wish I had a mac to help you out.
by Deckhead
Thu Jun 04, 2020 3:40 am
Forum: Game Development
Topic: My New Game ... still untitled
Replies: 19
Views: 44298

Re: My New Game ... still untitled

04/06/2020 Update GOAP is now implemented. I found that I couldn't do regressive planning because many state variables were reused, and so it wasn't really possible to keep track of a goal state that required a state variable to be two different values at different times. I could have instead used ...
by Deckhead
Mon Jun 01, 2020 5:17 am
Forum: Game Development
Topic: Door To Life Feedback
Replies: 23
Views: 35506

Re: Door To Life Feedback

Hey, so I played the new version. It's a lot better, I think because I'm not accidently falling in the holes anymore and I wasn't being constantly hounded by roaches. In fact, I didn't see any roaches. Eventually, I came across some grey looking versions of me. When I did, they exhibited that same f...
by Deckhead
Mon Jun 01, 2020 12:59 am
Forum: Game Development
Topic: My New Game ... still untitled
Replies: 19
Views: 44298

Re: My New Game ... still untitled

Update 01/06/2020 Progress has been slow this last week or so. I found a whole lot of memory bugs in my Entity-Component System implementation. I've managed to fix all of them though it took quite a bit of work to figure it all out. I need to find some time to update the article on the website here...
by Deckhead
Thu May 28, 2020 2:59 am
Forum: Game Development
Topic: Door To Life Feedback
Replies: 23
Views: 35506

Re: Door To Life Feedback

Is there a new binary release to save me building? I think the last one I played was 0.2.1
by Deckhead
Mon May 25, 2020 9:13 pm
Forum: Game Development
Topic: My New Game ... still untitled
Replies: 19
Views: 44298

Re: My New Game ... still untitled

Update 26/05/2020 I don't have any new images to show, it all looks about the same: I've added walls to tha game and ensured Pathfinding works as expected Created a Job Queue system where your guys will take a job off the list when they're ready to do a new one Jobs/Tasks result in a list of Action...
by Deckhead
Mon May 25, 2020 8:55 pm
Forum: Game Development
Topic: Door To Life Feedback
Replies: 23
Views: 35506

Re: Door To Life Feedback

Just out of curiosity, why did you choose xml over json or yaml?