Search found 128 matches

by Deckhead
Fri Jun 12, 2020 11:24 pm
Forum: Game Development
Topic: Mac only version for my game with map editor and scenario editor almost ready
Replies: 6
Views: 21227

Re: Mac only version for my game with map editor and scenario editor almost ready

I'm always amazed that I wrote some of the code I uncover in my code base. It's garbage some of it.
by Deckhead
Fri Jun 12, 2020 8:28 am
Forum: Game Development
Topic: Mac only version for my game with map editor and scenario editor almost ready
Replies: 6
Views: 21227

Re: Mac only version for my game with map editor and scenario editor almost ready

You can always make pathfinding faster at the expense of memory. In case you've not come across them before, Vector Fields could work for you... depending on map sizes. If there's sort of "landmark" tiles that you always need to pathfind to, storing a vector field for each could improve th...
by Deckhead
Fri Jun 12, 2020 5:29 am
Forum: Game Development
Topic: My New Game ... still untitled
Replies: 19
Views: 44263

Re: My New Game ... still untitled

I think I'm about 80% of the way on the map generation. In this example, each colour represents a new RoomId. This way I can place certain room-biomes in specific locations so that each room sort of has a "purpose" within this weird megastructure. I still need to make this into a 3D map, b...
by Deckhead
Wed Jun 10, 2020 10:29 pm
Forum: Game Development
Topic: My new not-visual-novel game progress
Replies: 7
Views: 15716

Re: My new not-visual-novel game progress

Thank you! Hacking simulator sounds cool! I have a musical education so I can play piano, guitar and sing but, first of all, I want to find out more about programs for making music such as FL Studio, for example as they still remain a mystery for me. https://indiegamedev.net/2020/03/03/lets-make-sa...
by Deckhead
Wed Jun 10, 2020 10:25 pm
Forum: Game Development
Topic: My New Game ... still untitled
Replies: 19
Views: 44263

Re: My New Game ... still untitled

Thanks guys. Yeah, so far the AI is limited in what it does, but it's performing it's tasks in a super modular way. My goal was to make a core system that I can incrementally add new features to as time goes on. This means right now I've got a couple more "big" things to do until I can jus...
by Deckhead
Wed Jun 10, 2020 9:49 pm
Forum: Game Development
Topic: Mac only version for my game with map editor and scenario editor almost ready
Replies: 6
Views: 21227

Re: Mac only version for my game with map editor and scenario editor almost ready

I'm not 100% with your data layout from your description; but on the surface, having a series of pointers to neighbour tiles is going to cause a lot of cache misses.

Are these pointers to each of the subtitles on the neighbour positions, or pointers to the "parent" tile?
by Deckhead
Tue Jun 09, 2020 10:48 am
Forum: Game Development
Topic: My New Game ... still untitled
Replies: 19
Views: 44263

Re: My New Game ... still untitled

Small video example of how it's going so far.

by Deckhead
Tue Jun 09, 2020 9:10 am
Forum: Game Development
Topic: My new not-visual-novel game progress
Replies: 7
Views: 15716

Re: My new not-visual-novel game progress

I looked into making a hacking simulator game a while ago, but I got stuck on the design. I love your desktop image.

How are you going to go about recording your music? Are you a muscician?
by Deckhead
Tue Jun 09, 2020 1:13 am
Forum: Game Development
Topic: My new not-visual-novel game progress
Replies: 7
Views: 15716

Re: My new not-visual-novel game progress

Nastia_Sholokhova wrote: Mon Jun 08, 2020 8:02 pm It will contain five chapters and there will be roguelike, platformer and space shooter levels
That's quite a combination. How are you thinking about making these work together?

I use like one kind of game because I'm too scared about trying to combine things like you're doing.
by Deckhead
Tue Jun 09, 2020 1:10 am
Forum: Game Development
Topic: Mac only version for my game with map editor and scenario editor almost ready
Replies: 6
Views: 21227

Re: Mac only version for my game with map editor and scenario editor almost ready

Those are the reasons I don't add the feature from early either. I guess I just don't remember to come back to it early enough. End result is I can play through the game without being able to save, then I need to add the save game feature, so now I'm adding serialisation to everything. Yeah I had a...