Search found 157 matches

by 100goats
Thu Jul 23, 2020 3:50 pm
Forum: Game Development
Topic: Analog Circuit Video Game Concept
Replies: 15
Views: 30762

Analog Circuit Video Game Concept

I am an electronics engineer by trade and I have been feeling some stress about how I spent too much free time developing my programming skills over my circuit skills. Then, the idea hit me. I can practice developing circuit systems by making a video game just from circuit logic. I am specifically g...
by 100goats
Thu Jul 23, 2020 3:27 pm
Forum: Game Development
Topic: Re thinking my game as an "app that creates game content."
Replies: 2
Views: 14447

Re: Re thinking my game as an "app that creates game content."

I will stop posting new threads about my game after this and just call this "my game thread" because I finally feel like I have an "end game" in sight. About 8 weeks ago I began to see it less of a game and more of an "app that generates game content." So, I started cr...
by 100goats
Thu Jul 23, 2020 3:22 pm
Forum: Game Development
Topic: My New Game ... still untitled
Replies: 19
Views: 44438

Re: My New Game ... still untitled

However; I'm not really feeling this game, there isn't really a drive or motivation for me to finish it. So I'm going to put this one down and come up with something new. I know that feeling. I dropped several projects before I got to the one video game project I spent years of on-and-off work on. ...
by 100goats
Sun Jun 21, 2020 4:55 pm
Forum: Game Development
Topic: Door To Life Feedback
Replies: 23
Views: 35545

Re: Door To Life Feedback

I decided that before I add mini dungeon and final boss features, I will make a github fork of my project to have a version of the game that preserves the minimal gameplay of just exploring a maze. I made a fork called Door To Life Minimal that keeps this minimal gameplay. I want to keep this gamepl...
by 100goats
Thu Jun 18, 2020 10:01 pm
Forum: Game Development
Topic: Loading dungeons, preload all or load dynamically at runtime?
Replies: 2
Views: 11231

Re: Loading dungeons, preload all or load dynamically at runtime?

Thanks!

I think I will just load the dungeon only when the player enters it since I want to make the game run well on older less powerful computers.
by 100goats
Wed Jun 17, 2020 5:18 pm
Forum: Game Development
Topic: Door To Life Feedback
Replies: 23
Views: 35545

Re: Door To Life Feedback

I decided that rather than hardcode media loading and logic for several enemies in C++, I am going to move towards using a scripting language for running logic for enemies and an XML file for specifying graphical properties for media loading. This will make it much more convenient for others to deri...
by 100goats
Tue Jun 16, 2020 4:32 pm
Forum: Game Development
Topic: I decided screw it, I'll make my game available
Replies: 1
Views: 12740

Re: I decided screw it, I'll make my game available

That's great! I'll try to play it if I can.
by 100goats
Tue Jun 16, 2020 4:29 pm
Forum: Game Development
Topic: Loading dungeons, preload all or load dynamically at runtime?
Replies: 2
Views: 11231

Loading dungeons, preload all or load dynamically at runtime?

I made a separate post here instead of the thread for my game since this question may help someone else with the same issue. I have an issue of deciding whether to load a mini dungeon within my game when the player enters one or loading all the mini dungeons before the game starts. Can anyone commen...
by 100goats
Sun Jun 14, 2020 6:48 pm
Forum: Game Development
Topic: My New Game ... still untitled
Replies: 19
Views: 44438

Re: My New Game ... still untitled

The map looks good! Is there a specific algorithm that you are using to generate it? If so, what is it? Not 100% sold on it yet, but I like the idea of not needing to provide any backstory. It's just, this is the reality your people are in, for all you know, this is the sum of humanity. You need to ...
by 100goats
Wed Jun 10, 2020 10:14 pm
Forum: Game Development
Topic: My New Game ... still untitled
Replies: 19
Views: 44438

Re: My New Game ... still untitled

Nice. The AI seems to be working well.