Search found 158 matches

by 100goats
Tue Feb 16, 2021 2:33 am
Forum: Game Development
Topic: Meta Game Fun(Tentative Title)
Replies: 2
Views: 8230

Meta Game Fun(Tentative Title)

I started working on a new game to make a grand multiplayer experience. I call it Meta-Game Fun(Tentative Title) because I have not been able to come up with a good name that describes the kind of game it is. I'm using a simple ECS this time instead of the multiple inheritance model I used in Door T...
by 100goats
Tue Feb 16, 2021 1:52 am
Forum: Game Development
Topic: 2D Art Style vs 3D Art Style
Replies: 5
Views: 11033

Re: 2D Art Style vs 3D Art Style

That makes sense.
by 100goats
Mon Feb 08, 2021 9:38 pm
Forum: Game Development
Topic: Dolus - 2D indie platformer about Grief
Replies: 49
Views: 62509

Re: Dolus - 2D indie platformer about Grief

It is good. It is very subtle and matches the art style and animation style of the game.
by 100goats
Wed Feb 03, 2021 5:00 am
Forum: Game Development
Topic: 2D Art Style vs 3D Art Style
Replies: 5
Views: 11033

2D Art Style vs 3D Art Style

I was wondering when a 2d art style is more preferable over a 3d art style.

Also when is a 3d art style more preferable over a 2d art style?

Realism would be a good example to use a 3d art style.
by 100goats
Sun Jan 31, 2021 8:57 am
Forum: Game Development
Topic: Dolus - 2D indie platformer about Grief
Replies: 49
Views: 62509

Re: Dolus - 2D indie platformer about Grief

The art looks great!
by 100goats
Tue Dec 29, 2020 2:53 am
Forum: Game Development
Topic: Once upon a Dungeon II [Roguelike] [PC]
Replies: 5
Views: 10543

Re: Once upon a Dungeon II [Roguelike] [PC]

Hi.

I enjoyed playing the game.

One concern I have is that it uses about 30% of my 6 core 3.95 GHz CPU on Windows 10.

What is the CPU going towards in the game loop? Can it be optimized?
by 100goats
Tue Dec 29, 2020 2:28 am
Forum: Game Development
Topic: Hey guys, I would love some feedback on my metroidvania game!
Replies: 61
Views: 76190

Re: Hey guys, I would love some feedback on my metroidvania game!

The game is good!

The world is good.

Something that could be better:

Most enemies are usually defeated with the same strategy of moving away and launching projectiles.
This gets repetitive.

It would be nice to have enemies that can be defeated another way.
by 100goats
Tue Dec 29, 2020 12:52 am
Forum: Game Development
Topic: Silverest and Tools and HI
Replies: 2
Views: 9101

Re: Silverest and Tools and HI

Welcome!

Your project looks interesting!

Edit:
It is partially active here. It has been becoming more active on here recently due to more members joining.
by 100goats
Mon Dec 14, 2020 8:47 am
Forum: Game Development
Topic: After 5 Months my Game has now released for free
Replies: 2
Views: 9101

Re: After 5 Months my Game has now released for free

Hey. I like the game. Impossible mode is fun! I found a few bugs in the linux version. -The sword and axe don't work too well. The enemies don't take damage from getting hit by the sword and my character dies. -Sometimes the boss would not show up in a maze after I explored all of it. -Sometimes my ...