Search found 94 matches

by Deckhead
Wed Oct 28, 2020 5:54 am
Forum: Game Development
Topic: Hey guys, I would love some feedback on my metroidvania game!
Replies: 16
Views: 1289

Re: Hey guys, I would love some feedback on my metroidvania game!

sweepingavalanche wrote:
Mon Oct 26, 2020 5:51 pm
Its about 2 and half years so far. I plan for more 6 to 9 months until I finaly can release it :D
That's some quality dedication
by Deckhead
Sun Oct 04, 2020 9:43 am
Forum: Game Development
Topic: New Game
Replies: 5
Views: 208

Re: New Game

Hey good luck.
by Deckhead
Sun Aug 30, 2020 2:03 am
Forum: Game Development
Topic: New screenshot of Anomaly Hunter
Replies: 5
Views: 709

Re: New screenshot of Anomaly Hunter

Banned for spam
by Deckhead
Sun Aug 16, 2020 6:50 am
Forum: Game Development
Topic: New screenshot of Anomaly Hunter
Replies: 5
Views: 709

Re: Anomaly Hunter cutscenes

This is a place to talk about making your game. Not a place to just blast out advertising.

I'll leave this thread in place on the off-chance you actually want to discuss your game. If not I'll remove it later.
by Deckhead
Sun Aug 16, 2020 6:46 am
Forum: Game Development
Topic: Analog Circuit Video Game Concept
Replies: 8
Views: 1293

Re: Analog Circuit Video Game Concept

I still am completely unaware of what you're saying, but I'm amazed that you're doing it just the same.

Do you have photos? I'm curious how this looks.
by Deckhead
Sun Jul 26, 2020 2:13 am
Forum: Game Development
Topic: Analog Circuit Video Game Concept
Replies: 8
Views: 1293

Re: Analog Circuit Video Game Concept

Oh I see what you mean by "analog" now; this sounds really cool.
by Deckhead
Fri Jul 24, 2020 10:03 am
Forum: Game Development
Topic: Analog Circuit Video Game Concept
Replies: 8
Views: 1293

Re: Analog Circuit Video Game Concept

Man, I have only the most rudimentary understanding of what you're trying to do!

But, it sounds really cool.

How can you use circuit logic? Like... are you going to build a board with a tiny microprocessor on it? And how in the world do you translate that to a video signal?
by Deckhead
Fri Jul 24, 2020 10:00 am
Forum: Game Development
Topic: My New Game ... still untitled
Replies: 22
Views: 4138

Re: My New Game ... still untitled

Right now, I'm thinking of a Detective Game...
by Deckhead
Tue Jul 21, 2020 5:04 am
Forum: Game Development
Topic: My New Game ... still untitled
Replies: 22
Views: 4138

Re: My New Game ... still untitled

Map can change, and the paths are fairly arbitrary, so whilst I could store all paths, only a few would ever need to be used. It's good enough for my purposes. However; I'm not really feeling this game, there isn't really a drive or motivation for me to finish it. So I'm going to put this one down a...
by Deckhead
Thu Jul 16, 2020 12:30 am
Forum: Game Development
Topic: My New Game ... still untitled
Replies: 22
Views: 4138

Re: My New Game ... still untitled

So using a 400x400 tile map, with about 10% of them unwalkable, about 144,000 tiles. Paths were just random points anywhere in that area. There's a bit of a delay because they stand there waiting for their path to be completed, but we're talking milliseconds of them standing there, like under 2 seco...